Family of Heroes is an interactive role-play simulation for military families that builds their skills to lead real-life conversations with their veteran about improving family cohesion, employment, and if necessary, the need to seek professional help for PTSD, TBI, depression, or thoughts of suicide.
As junior instructional designer, I assisted in the content development for this project. I scheduled and conducted interviews with Subject Matter Experts (SME) and End Users (Focus Group) for initial research, and later for ongoing design evaluation of the product. I conducted extensive subject research and collated visual references for characters and their environments.
As project coordinator, I was responsible for managing workflow between instructional design, visual design and development teams; along with performing and managing quality assurance testing of development releases.
I also scheduled and recorded voice-actors, edited final audio, and implemented in-app informational web-pages.
Skills: User Experience Design, User Interviews